Print Graphic Design
- Brand Identity, Advertising & Visual Communication
- Illustration
- Print & Packaging
- Colour Managment & Print Quality Control
- Magazine Layout, Typography & Composition
- Retouching & DTP
2D/ 3D Motion Design
- Modeling, Texturing, Rigging, Animation
- Motion Capture
- 3D Environment
- Post Processing
- Sound Design
- Unreal Engine, Maya, Cinema 4D, Blender, Quixel Mixer,
Nuke, DaVinci Resolve, After Effects, Premiere, Pro Tools
Extras
- HTML5/ CSS3
- Wordpress, Figma
French • English • Dutch • German
Background
After the Fine Arts school, I studied Graphic Design and became Graphic Coordinator in a packaging agency, managing the design and pre-print process for Lipton Ice Tea International (Pepsi Co./ Unilever) during 7 years.
This allowed me to participate in the development of new international designs, manage a team, the roll-out process, and make quality controls at print houses: I travelled around Europe meeting printers, optimizing with them the modus operandi, and built myself a strong knowledge of printing techniques:
I love ink and paper.
Around 2020, the ways of communication evolving, I got more seriously involved into Motion Design.
In 2023, I got accepted to join an intensive 6-months professional training as 3D Motion Designer. This experience opened me to new opportunities and ways to create.
Depending on the situation, I'm collaborating with agencies or studios, with art galleries, artists and creatives. I've been coordinator at The Shaere, a studio for visual artists.
Graphic design is a passion.